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Kouzaku Nanshito {WIP}

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1 Kouzaku Nanshito {WIP} on Fri Sep 04, 2009 6:20 pm

Caranore

avatar
Raikage/Kaguya Leader/ Negative Shichibi Holder/ Wind God
Name: Kouzaku Nanshito



Age: 22




Bloodline: This unnamed Ice Style ability is the blood inheritance limit of the Clan Haku hailed from in the Water Country. This unique Ice style is formed through Haku's simultaneous usage of the Water and Wind elemental styles. The citizens of the Water Country blamed the bloodline clans for the constant wars and strife. They turned against the bloodlines and murdered many of them. Clan members fled into hiding and tried to avoid using their bloodline abilities anymore for fear of being killed. Haku's mother fled her clan and married a citizen of the Water Country. When he found out that she had passed on these abilities to her son, he murdered her and came after Haku. Haku was ill-prepared to control his powers, and lashed out to protect himself. His powers took the surrounding water and formed it into an ice spike protective prison. Though his life was spared, his knee jerk response to protect himself killed his father in the process. A homeless Haku was later found by Momochi Zabuza, who saw he could exploit Haku's bloodline abilities for his own nefarious ends.

Haku's powers allow him to take water and freeze it into various forms of ice. Such an ability allows him to turn ice into senbon or into mirrors. Haku can also do many of his jutsu through one-handed seals, something practically unknown and impossible to most ninja. Haku's two primary uses of his ability is Sensatsu Suishou and Makyou Hyoushou.

Sensatsu Suishou is a Ninjutsu technique which uses nearby water to form ice senbon. Haku first kicks water into the air with his foot, and as it rises it freeze to form a "thousand" needles. With the handseal still in place, he can release the needles when needed to have them come raining down on his target.

Makyou Hyoushou is a Ninjutsu technique which uses nearby water to form long flat ice mirrors 360 degrees around the target. Haku himself then places his body inside one of the mirrors. Once inside the mirror, Haku can use the mirror reflections to confuse his target. Utilizing the reflections, Haku can almost instantaneously move from one mirror to the other. Due to the speed, his target will appear to be moving in slow motion. Because of this he can unleash numerous needles into his opponent with little difficulty. Using this technique for long periods of time however, will quickly use up Haku's chakra.


He also has recieved the Tattoo of the Unagai clan, but only a partial one. This tattoo allows him use free manipulation of the Lightning Element.



Rank: S-Rank Jounin

Classification: Expert

Village: Originally from Kumo, he was transferred to Mist as a Village Alliance program when he was a Genin.

Alignment: Neutral

Appearance:
Spoiler:

**NOTE: He has 2 swords.***

Personality:

History: (Please no one liners or a few sentences. Please put some thought into this. For genin just two to three paragraphs, for chuunin 7-8 paragraphs, for jounin 12-13 paragraphs. Kage leveled shinobi need atleast 15 paragrapghs. And remember!!! Each paragraph must have atleast 5 sentences. And each sentence must have atleast 5 words. Yes we want to know alot about your character. It helps the moderators and adminstrators to determine rank)

Speciality: Water/Wind Affinity (Ice), Lightning Affinity, Ninjutsu Oriented, Taijustu Oriented.

Elements: Wind and Water dominate Affinities. Lightning Double Recessive

Weapons/items: He carries 2 Lightning and Ice oriented Katanas, both strapped across the small of his back.

Goals: (Optional, this helps alot)



Last edited by Caranore on Fri Sep 04, 2009 6:43 pm; edited 1 time in total

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2 Re: Kouzaku Nanshito {WIP} on Fri Sep 04, 2009 6:21 pm

Caranore

avatar
Raikage/Kaguya Leader/ Negative Shichibi Holder/ Wind God
Jutsu:

Spoiler:
Suijuu Kokyuu no Jutsu [Underwater Breathing Technique]
Rank: D
Requirements: None.
Description: A fairly simple water manipulation jutsu, this technique provides the ability to breathe underwater for a maximum of fifteen minutes. This ability doesn't require the use of handseals.

Suiton: Jouka [Water Release: Cleanse]
Rank: D
Requirements: None.
Description: After the user forms a few hand seals they concentrate and convert a small amount of chakra in their eyes into water. The small amount of water causes their eyes to tear and rid themselves of any irritating substances like sand or powder.

Suiton: Kihou [Water Release: Air Bubble]
Rank: E
Requirements: None.
Description: After a single handseal is made, user can carry a bubble the size of his hand, meaning he can carry air for a gasper or himself. Which is used once the person breathes in on it, however, it leaves the hand unable to use handseals. Two bubbles can be carried if the user wises to it.

Suiton: Mizu Saiku [Water Release: Water Trick]
Rank: E
Requirements: None.
Description: After forming a few handseals the user concentrates chakra in his hands. The user combines his chakra with oxygen and moisture to produce a small amount of water (A few drops). This technique is devastating while giving a wet willy or even bursting an overfilled water balloon.

Suiton: Rokujou [Water Release: Poseidon’s Anger]
Rank: D
Requirements: None.
Description: After performing the set of handseals, all water sources nearby begin to ripple and progressively get worse until they begin making violent waves, vicious currents or both. This jutsu is not an attack as such but makes moving about in water (such as Suimen or Swimming) almost impossible because of the effects.

Suiton: Shiryoku [Water Release: Sight] (Doujutsu)
Rank: D
Requirements: None.
Description: The user is able to see light without it being bent by water. This allows them to see through a mist, or to the bottom of a pond.

Suiton: Suihou [Water Release: Bubble]
Rank: D
Requirements: None.
Description: By placing one hand on a source of water and injecting chakra into it, the user of this technique forces bubbles to form (just like a bubble bath) and form around the area of the user in order to block visibility. The height and width of this bubbly mess depends on how much chakra the user puts into the jutsu with a greater amount of chakra creating a larger area of effect. In addition, the dampness of the bubbles soaks into clothing for anyone who ventures into the area of effect and therefore may lead to damp clothing which limits maneuverability.

Suiton: Suigan [Water Release: Water Gun]
Rank: D
Requirements: None.
Description: The user will commence with a couple of handseals before being able to shoot a very thin jet of water at their opponent. Though not very damaging, it can be annoying and distracting to create a good opening, or even conduct electricity. Moreover, it's very hard to do this attack while moving.

Suiton: Baberu Bi-mu [Water Release: Bubble Beam]
Rank: D
Requirements: None.
Description: The user will start with a few handseals before being able to release a stream of bubbles from his mouth. These bubbles will shoot at good speed towards the target, and will explode upon contact causing them to flinch. A skilled Suiton user can make the bursting of those bubbles rather painful.

Fuuin no Tsukurite [Seal Creator]
Rank: D
Requirements: Ink or required seal-creating liquid (Blood, etc).
Description: The user manipulates their ink, such that they are able to right with it on a solid surface without moving their hands. This can be used to produce seals rather quickly, or write letters when one’s hand writing needs to be hidden.

Buroa Kiri [Mist Blower]
Rank: D
Requirements: None
Description: This technique doesn’t require any hand seals. The user places their hands to their mouth, and after doing so, blows out, creating a wide stream of rapidly traveling mist. This mist, like the hidden mist technique, completely obscures sight however it covers a much smaller area. As a result, both the chakra demand is lower, and in the hands of a capable user can be used to block the sight of the target without blocking one’s own sight.

C Rank Jutsus

Kirigakure no Jutsu [Hidden Mist Technique]
Rank: C
Requirements: None.
Description: A ninjutsu technique that covers the area surrounding the user completely in mist. Once used, there's practically no visibility within the area of this jutsu for both the user and their enemy. This is a perfect situation for someone who trains in the art of silent killing.

Kiri Shunshin no Jutsu [Mist Body Flicker Technique]
Rank: C
Description: The user will be able to disappear from their previous position in a cloud of mist and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use, though they must travel more than 2 miles, and know exactly where they are going. This jutsu is only to be used outside of a battle, or to leave a thread entirely. This jutsu is only to be used outside of a battle, meaning you can't start a battle with it either.

Mizu Bunshin no Jutsu [Water Clone Technique]
Rank: C
Requirements: None.
Description: This is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a splash of water.
* Special Notes *
- Each bunshin takes 1/10 of your chakra pool to make.
- Training to halve chakra consumption results in you being able to choose between giving it 1/20 to 1/10 of your chakra.
- Bunshin can only travel a moderate distance from the user
- Bunshin have 1/10 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc.
- Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows, so long as the jutsu maintains contact with the elemental clone through the whole time. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed.
- Will disperse after a single hit or upon the user's command.
Mizu Shunshin no Jutsu [Water Body Flicker Technique]
Rank: C
Requirements: None.
Description: The user will be able to disappear from their previous position with a splash of water and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use, though they must travel more than 2 miles, and know exactly where they are going. This jutsu is only to be used outside of a battle, or to leave a thread entirely. This jutsu is only to be used outside of a battle, meaning you can't start a battle with it either.

Suiton: Koku no Jutsu [Water Release: Black Rain Technique]
Rank: C
Requirements: None.
Description: The user creates a black mist that will emit from their body and rise up toward the sky. A temporary flammable rain of oil is released upon the user's specific targeted area.

Suiton: Nami Shindou no Jutsu [Water Release: Wave Impact Technique]
Rank: C
Requirements: Water in front of the user.
Description: A small wave of water erupts in front of the user (about 6 feet tall) and crashes down about 7 feet directly in front of them. Although the technique does no real damage, it does deflect projectiles out of the air and can also knock the opponent off their feet if they are caught in the impact.

Suiton: Ningyou no Funryuu Ito [Water Release: Water Jet Puppet Strings]
Rank: C
Requirements: Kugutsu no jutsu.
Description: After using Kugutsu no jutsu the user will apply elemental affinity to their strings in this case water. Only five strings can be made at any time because of the added focus in applying the element. No other jutsu that requires seals can be preformed unless this one is canceled for obvious reasons. After extending the strings from their finger tips each will become like a high power jet of water which can only reach about 15 meters. They strike the enemy with enough force to cause bruising and knock back. Until canceled the jets will continue to spray and slowly drain on chakra. Does not require handseals.

Suiton: Suikemono Sakusei [Water Release: Water Animal Creation]
Rank: C
Requirements: Water Source.
Description: The user uses their chakra to create animals out of water that are around the size of an average person’s fist. These animals are able to fly if properly shaped, and move with a good deal of speed. However, they have insanely low strength, and will be destroyed with a single hit, making them difficult to put to offensive use.

Mayomeru [Purify]
Rank: C
Requirements: Water.
Description: The user places their hands on a surface of water and causes all man-harmful impurities to be removed from it. This makes the water suitable for human usage and probably more easy to manipulate by Suiton.

Suiton: Mizurappa [Water Release: Violent Water Wave]
Rank: C
Requirements: None.
Description: After forming the needed handseals, the user will expel a strong jet of water from their mouth at their opponent.

Suiton: Nami Tsuki [Water Release: Wave Thrust]
Rank: C
Requirements: Water source under the user.
Description: Done with the handseals for this jutsu, the water beneath the user then erupts like a fountain upwards thrusting them with great force for rapid elevation.

Suiton: Asshuku Kyuutai [Water Release: Pressure Orb]
Rank: C
Requirements: Water Source.
Description: Subsequent to a few handseals, the user extracts a globe of high-pressured water form a water body. The orb is dense at the surface, rubber-like, and mobile inside. Though it appears impenetrable and useless. The ball can be set to burst up with force enough to cause bruises and knock back an opponent, through using the handseal of Tora.

Suiton: Mizu no Muchi [Water Release: Whip of Water]
Rank: C
Requirements: Water Source.
Description: The ninja will be able, once done with the handseals, to create a whip of water that can function to allow the user to lash an opponent or even tie him with whip. Chakra drain is present, though only mildly significant.

Suiton: Teppoudama [Water Release: Bullet]
Rank: C
Requirements: None.
Description: After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large fast spherical projectile.

Suiton: Suisou [Water Release: Water Camouflage]
Rank: C
Requirements: Water Source.
Description: The user performs a short string of handseals then stands still in a pool of water for a few moments. He then sinks into it turning completely into water. The user loses mobility but can still see and sense his surroundings. This makes for a good surveillance or ambush technique.

Mizu Kyuuin [Water Absorption]
Rank: C
Requirements: Water.
Description: Certain Suiton jutsus require water, this jutsu allows the user to absorb water for future use for a single jutsu whatever the rank is. In other words, the user has to charge his body with water before fighting, and during the battle the water reserved by the technique will serve as a source for a single jutsu execution only.

B Rank Jutsus


Suiton: Mizu no Kyoushikyoku [Water Release: Rhapsody of Water]
Rank: B
Requirements: None.
Description: The user performs several handseals causing jets of water to shoot up around the user, who is in contact with the target. The user then knocks the target to their back and leaps away while the jets of water slam down toward the target.

Suiton: Mizu no Naihatsu [Water Release: Water Blast]
Rank: B
Requirements: None.
Description: After making the handseals, the water will start gathering around the user from any available water source near by. After gathering a minimal amount, the water will shoot out in all directions in a spherical shape.

Suiton: Suigadan [Water Release: Water Fang Bullet]
Rank: B
Requirements: None.
Description: By doing a string of handseals, that user will use this jutsu to cause a nearby body of water to form many spinning drills around the target. The water seems to cause small vortexes that then erupt into these spinning fangs and assault the target.




Last edited by Caranore on Fri Sep 04, 2009 6:51 pm; edited 1 time in total

View user profile http://bleachr.ingoo.us

3 Re: Kouzaku Nanshito {WIP} on Fri Sep 04, 2009 6:21 pm

Caranore

avatar
Raikage/Kaguya Leader/ Negative Shichibi Holder/ Wind God
More Jutsu:

Spoiler:
Suiton: Mizu Kabe [Water Release: Water Wall]
Rank: B
Requirements: None.
Description: This jutsu gives the user the ability to create a defensive wall of water through doing a string of hand seals. The wall may be blown out as jet of water from the user's mouth that forms into a barricade or even gush out of the ground. However, it's more usual to use a source of water to make this technique less draining.

Suiton: Suirou no Jutsu [Water Release: Water Prison Technique]
Rank: B
Requirements: None.
Description: A Ninjutsu technique that controls the density of water, creating a heavy area of water that becomes a bubble-like prison that is inescapable so long as the user maintains their concentration.

Suiton: Uzumaki Kadou no Jutsu [Water Release: Whirlpool Vortex Technique]
Rank: B
Requirements: Water under the opponent.
Description: The water beneath the opponent begins to spin furiously and after a few moments develops into a strong whirlpool that is intended to suck the opponent deep underneath the water whilst the spinning movement should provide enough shock to make them lose their breath. However the whirlpool is only small (about 6 foot radius) and can be easily avoided if the opponent is aware of the danger.

Suiton: Suiryuu Koushou [Water Release: Water Dragon Bite]
Rank: B
Requirements: Active Water Clone.
Description: With the water clone jumping over the opponent the user makes a set of hand seals transforming the clone into a dragon head with his mouth open that falls and bites the opponent.

Suiton: Suikyouren [Water Release: Water Drill]
Rank: B
Requirements: Water Source.
Description: Clapping their hands together at the chest, the user then thrusts his body forward, arms extending. Palms facing outward, a quick and piercing drill of water shoots out of their hands in a straight line.

Suiton: Nami Norito [Water Release: Wave Rider]
Rank: B
Requirements: Suimen Hokou no Gyou, Water source under the user.
Description: A wave of water produces beneath the user's feet as soon as he finishes the handseals for this jutsu. The wave seems to raise more beneath the user as it thins back to the sides. It would seem like the user is surfing and the wave is his means of moving on the water. This jutsu lasts as long as chakra is consumed for it.

Suiton: Mizu Kamikiri [Water Release: Rising Water Cutter]
Rank: B
Requirements: Water Environment.
Description: With the handseals of this jutsu done with, the user will then kick his foot to the water, causing a vertical slicing blade of water to rise up and travel towards his target.

Suishuu Gorugon [Water Attack Strong Current Torrential Rain]
Rank: B
Requirements: None.
Description: The user will, after finishing a chain of handseals, generate a mass of water. This will then be sent towards his target as a biting serpent of fluid that can extend to a long range.

A Rank Jutsus

Suiton: Daibaku no Jutsu [Water Release: Great Explosion Technique]
Rank: A
Requirements: Minimum of Good 'Jounin' or Very Good Chuunin Chakra Capacity.
Description: A technique that creates a massive tidal wave of water in all directions. This jutsu requires a an immense amount of chakra since it basically reforms the terrain and can create a whole lake.

Suiton: Daibakufu no Jutsu [Water Release: Great Waterfall Technique]
Rank: A
Requirements: Source of Water.
Description: This technique is used to create a massive blast of water. Once done with the handseals, water beneath the user will swirl up creating a circle and then it'll gather and explode ahead like a spinning violent torrent going for a long distance. Behind that torrent, water will flood to both sides at a high level. Handseals are ox, monkey, hare, pig, bird, ox, horse, dog, ram, tiger, snake, ox, monkey, and hare. This is a very destructive jutsu, capable of uprooting trees and destroying the ground.

Suiton: Goshokuzame [Water Release: Five Eating Sharks]
Rank: A
Requirements: None.
Description: the user creates sharks out of chakra and uses them to attack the opponent.

Suiton: Mizu Chuujou [Water Release: Water Columns]
Rank: A
Requirement: Available Source of Water.
Description: Water floods out into the surrounding area then is condensed in different areas, spouting upward swiftly, to make columns that can strike a target from underneath and can then collapse upon the target if they miss.


Suiton: Suikoudan no Jutsu [Water Release: Water Shark Blast Technique]
Rank: A
Requirement: Available Source of Water.
Description: A Suiton ninjutsu technique where the ninja focuses their chakra through surrounding water and manipulates it into a swirling wall around them, and then directs it at their opponent in the shape of a monstrous shark made of water.

Suiton: Suiryuudan no Jutsu [Water Release: Water Dragon Blast Technique]
Rank: A
Requirement: Available Source of Water.
Description: A Suiton ninjutsu technique using water as its base. The ninja manipulates the water around them into the shape of a large dragon that attacks their opponent as a torrential blast.

Suiton: Joushou Kanketsusen [Water Release: Rising Geyser]
Rank: A
Requirements: None.
Description: The user's chain of handseals will cause chakra to burst through from beneath the opponent and produce a rising geyser to knock them upwards. The geyser will continue to flood for while and can stop to let the enemy fall to the ground, and even re-burst to push them upwards again.

Suiton: Haidoro Panpu [Water Release: Hydro Pump]
Rank: A
Requirements: None.
Description: The user will first have to go through a long series of handseals before being able to release an extremely powerful and regular jet of water from their mouth that can blow the enemy away and even pin them with its force to a wall as it crushes them.

S Rank Jutsus

Hyouton: Idaina Keibitai - Gurando Keimusho [Ice Release: Mighty Guard - Grand prison]
Rank:S
Requirements: Suiton and Hyouton Elements.
Description: It will begin by creating a giant ice barrier, which will surround the user, or desired target. For the mighty guard technique, the user will then summon a water barrier in beneath the ice barrier. The two will act in a cycle feeding off the other. as the ice is chipped away, water will fill in through the cracks, and re form into ice, at a high speed, and keep the barrier strong, not allowing any attacks in. As well, the ice barrier can send spikes from the outer walls, and reform from the water, for those who venture to close, or can fire them, for those who stay back.

The grand prison technique is almost the exact opposite in theory. Instead of place the water barrier beneath the ice, it surrounds the outer layer of the barrier, and thus keeping the target inside. As well, spikes can form from the ice wall, or fire from the ice wall, and pierce the target within. Both techniques are very strong, and only the strongest of attacks can actually penetrate and destroy the barrier itself. This technique is also one which is very draining in chakra, and only those with a great amount of chakra, and chakra control, can use this technique more than once, with minimal consequences on the body.

Hyouton: Koori-Mizu Tsuin Atama no Haidora [Ice Release: Ice-Water Twin Headed Hydra]
Rank: S
Requirements: Suiton and Hyouton Elements.
Description: This technique produces two dragons, one of ice and one of water, which fuse together to form a dragon, with two heads. If a head is destroyed it is able to regenerate, with extra chakra used, but this technique can be very draining as the size and power of the jutsu makes it hard to maintain. The ice head is capable of exploding, and sending shards of ice at the enemy as well, where the water can be used to surround the enemy and trap, or with better chakra control, even drown, or crush the opponent. But once again this technique is very draining on the user, and therefore cannot be used too much and for too long.

Suiton: Oogata Suirou no Jutsu [Water Release: Big Water Prison Technique]
Rank: S
Requirements: Suiton: Suirou no Jutsu [Water Release: Water Prison Technique], 4 Users
Description: Similar to it’s predecessor, Oogata Suirou no Jutsu controls the density of water to make an inescapable sphere of water. As the name suggests, however, this prison is much larger, capable of holding 10-20 people at once, and requires several users at once. Like the previous technique, all of the user’s must have one hand submerged in the orb at all times, in addition to concentration being required to be maintained as well, however, once the prison has been set, it doesn't require further chakra to be maintained.

Denkyuu [Lightbulb]
Rank: D
Requirements: None.
Description: After performing the needed hand seals, a ball of light, about the size of a baseball, will appear in the hand of the user. This would allow them to see better when traveling around at night. It will wear away after five minutes of use.

Raiton: Kaminari Saiku [Lightning Release: Lightning Trick]
Rank: E
Requirements: Friction.
Description: After the user performs a few hand seals and rubs his or her hands together the user concentrates chakra in their hands. After enough friction is created the user exerts the chakra while touching someone to give them an amplified static shock.

Raiton: Sanda- Hakushu [Lighting Release: Thunder Clap]
Rank: D
Requirements: None.
Description: The user creates a massive clap of thunder overhead that is designed to intimidate the opponent or at least make them frightened enough to force an opening (i.e. jumping at the sound). An alternate use of the jutsu is to mask the sound of something else moving, which may be useful for stealth etc. When used by one who has mastered this jutsu, it can cause a temporary defeaning of those near the user

Raiton: Seiteki Shokku [Lightning Release: Static Shock]
Rank: D
Requirements: A metal object.
Description: By focusing chakra into a metal object, the user can supply the object with a small charge that will cause a static shock to the next person who touches it; this applies to the user as well. This shock will be strong enough to cause a sudden jolt in the affected.

Raiton: Raisentan [Lightning Release: Lightning Tip]
Rank: D
Requirements: Metal bladed weapon.
Description: The user guides his Raiton chakra to settle a small amount of chakra at the tip or tips of a wielded electricity-conducting weapon. The chakra causes that area to glow with a yellow gleam and leave a trail of yellow light as it moves through the air. That tip will cause a very mild electrostatic shock to skin other than the users that comes in contact with it.



Last edited by Caranore on Fri Sep 04, 2009 6:52 pm; edited 1 time in total

View user profile http://bleachr.ingoo.us

4 Re: Kouzaku Nanshito {WIP} on Fri Sep 04, 2009 6:22 pm

Caranore

avatar
Raikage/Kaguya Leader/ Negative Shichibi Holder/ Wind God
More Jutsu:

Spoiler:
C Rank Jutsus

Kaminari Bunshin no Jutsu [Lightning Clone Technique]
Rank: C
Requirements: None.
Description: This is a Ninjutsu technique that utilizes lightning to create a Bunshin clone. Unlike a normal Bunshin, the Kaminari Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a spark of electricity.

* Special Notes *
- Each bunshin takes 1/10 of your chakra pool to make.
- Training to halve chakra consumption results in you being able to choose between giving it 1/20 to 1/10 of your chakra.
- Bunshin can only travel a moderate distance from the user
- Bunshin have 1/10 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc.
- Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows, so long as the jutsu maintains contact with the elemental clone through the whole time. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed.
- Will disperse after a single hit or upon the user's command.
Raiton: Furiokosukeidenki [Lightning Release: Electrical Enhancer]
Rank: C
Requirements: None.
Description: This jutsu uses low voltage electric jolts that are emitted from the chakra of the user in order to amplify the damage caused by any hand to hand attack the user has made on the target by simply sending voltage currents against the nerves of the target.

Raiton: Hagane no Tsubasa[Lightning Release: Wings of Steel]
Rank: C
Requirements: Raiton-tuned weapon.
Description: The user causes a rockslide by sending a wave of electric energy upwards a cliff.

Raiton: Raikyu [Lightning Release: Lightning Ball]
Rank: C
Requirements: Raiton-tuned weapon.
Description: By gathering chakra and creating electricity, the user creates a ball of electrical energy and launches it at the enemy.

Raiton: Kougeki Boreto [Lightning Release: Offensive Bolt]
Rank: C
Requirements: Two metal projectiles.
Description: After a few hand seals the user charges his two metal projectiles, one in each hand, with electricity creating a bolt between them. The user can then throw them with the bolt in-between zapping anything that it passes through.

Raiton: Kaminari Waia- Shokku [Lightning Release: Lightning Wire Shock]
Rank: C
Requirements: Any kind of electricity-conducting wire or chain.
Description: This is a technique where the user attempts to conduct an electrical shock through a wire reaching to his target. Though this could be done at a lower rank, only this class of difficulty allows the user to create enough effect for a harmful electrical current. This jutsu does require the use of handseals.

Raiton: Dendou Underi [Lightning Release: Electric Wave]
Rank: C
Requirements: None.
Description: The user prepares for this technique with a set of handseals before attempting to send a circular planer faintly-yellow electric wave from their midsection expanding in all directions. The wave is basically to ward many enemies off, since it's painful to be touched by, because it stings many times.

B Rank Jutsus

Raiton: Enryuu Jiseitai [Lightning Release: Body of Electric Flow]
Rank: B
Requirements: None.
Description: This jutsu basically allows the user to send electical current out to anything that makes contact with them that they're not already in contact with. The electricity will hit anything not already touching them (a.k.a. your clothes, the air, and the ground). Since it's an active effort and it's a full body flow the likelihood of a person using this move and being very active themself isn't too high, and slows their movements and actions down to 40% or less.

Raiton: Ikazuchi no Kiba [Lightning Release: Thunder Fang]
Rank: B
Requirements: Raiton-tuned weapon.
Description: The user creates an electrified chakra-filled essence that rises into the clouds to activate lightning bolts that come crashing down on his desired target. The amount of chakra uses to rise to the clouds is equal to the power and damage the lightning bolts cause.

Raiton: Kaminari Shuriken [Lightning Release: Lightning Shuriken]
Rank: B
Requirement: Shuriken.
Description: The user augments the shuriken with Raiton chakra then throws it above his enemy. This will rain down sever bolts of lightning towards the opponent, opening passing over or hitting them. This technique does not require the use of handseals.

Raiton: Magunechikkute [Lightning Release: Magnetic Hands]
Rank: B
Requirements: None.
Description: A technique that does not require hand seals, the user's hand would become magnetic and they would be able to draw up silver, coins, jewelry, etc. This jutsu is powerful enough to be used to attact weapons up to as large as a fuuma shuriken to the user's hands, though there is still the danger of being cut by the weapon if the user isn't used to catching weapons in flight. A skilled user of the jutsu is able to use it to only slighlty alter the path of a projectile, making them miss the user without having to catch them. This ability does not require the use of handseals.

Raivu Waiya- [Live Wire]
Rank: B
Requirements: None.
Description: The user sends a visible line of electricity that travels along the ground from the user to an opponent, controlled by the user at a considerable speed. This gush if electricity can only travel to as far as 10 meters.

Raiton: Raizou Ikazuchi wo Utte [Lightning Release: Thunderbolt Strike]
Rank: B
Requirements: Raiton-tuned weapon.
Description: Using their weapon, the user creates several thunderbolts that cut through the ground

Raiton: Sa-ji Furasshu [Lightning Release: Surge Flash]
Rank: B
Requirements: None.
Description: Upon terminating his handseals, the user's hands begin to light up with little sparks of electricity and then once he directs a thrust at a certain direction, they shoot out several waves of lightning glints.

Raiton: Zapu Be-mu [Lightning Release: Zap Beam]
Rank: B
Requirements: Electricity-conducting weapon or Raiton-tuned weapon.
Description: The user performs a series of handseals. Wielding his weapon, the user drives it into the air towards his target emitting a beam of electricity currents with the diameter of less than a foot directly at the target.

Raiton: Gyakukyokusei no Jutsu [Lightning Release: Reverse Polarity]
Rank: B
Requirements: None
Description: This technique allows the user to shoot a ball of negatively charged particles. It is invisible but can be felt by most Raiton users. If it strikes a metal weapon or item, it blasts such weapon (and holder) back a great distance. It has a medium effective range before it dissipates into the air.

A Rank Jutsus

Gian [False Darkness]
Rank: A
Requirements: Good chakra control.
Description: After gathering a large amount of chakra into ones mouth, they open it and exhale to release a strong bolt of electricity from their mouth. This strong attack can be defended against by a powerful attack or defense.

Raiton: Go Hibana Yubi no Jutsu [Lightning Release: Five-Spark Finger Technique]
Rank: A
Requirements: None.
Description: The user creates a small ball of electricity on the tip of each finger that he can shoot out at any time he wishes, while the jutsu is active. (gets 10 shots max before having to be re-used, though if they have less then 10 finers, they only get as many shots as how many fingers they have) These balls of electricity travel very quickly and fade after traveling a range of 10 meters. Each ball is able to cause a convulsion and a light burn when they strike the target.

Raiton: Raigeki no Yoroi [Lightning Release: Lightning Armor]
Rank: A
Requirements: Raiton-tuned weapon.
Description: Rotating their weapon, the user surrounds himself with electricity which protects him by electrocuting anyone who makes contact with it.

Raiton: Rairyu no Tatsumaki [Lightning Release: Lightning Dragon Tornado]
Rank: A
Requirements: Raiton-tuned weapon.
Description: Gathering electricity onto one spot, the user spins around very quickly, forming it into the likeness into a head of a dragon. Once lightning is drawn upon his body, a spinning current will occur affecting anyone or anything in the area, temporarily trapping them in a spiral-like vortex and causing great damage. This is a fairly destructive jutsu.

View user profile http://bleachr.ingoo.us

5 Re: Kouzaku Nanshito {WIP} on Fri Sep 04, 2009 6:24 pm

Caranore

avatar
Raikage/Kaguya Leader/ Negative Shichibi Holder/ Wind God
More Jutsu:

Spoiler:


C Rank Jutsus

Kaminari Bunshin no Jutsu [Lightning Clone Technique]
Rank: C
Requirements: None.
Description: This is a Ninjutsu technique that utilizes lightning to create a Bunshin clone. Unlike a normal Bunshin, the Kaminari Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a spark of electricity.

* Special Notes *
- Each bunshin takes 1/10 of your chakra pool to make.
- Training to halve chakra consumption results in you being able to choose between giving it 1/20 to 1/10 of your chakra.
- Bunshin can only travel a moderate distance from the user
- Bunshin have 1/10 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc.
- Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows, so long as the jutsu maintains contact with the elemental clone through the whole time. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed.
- Will disperse after a single hit or upon the user's command.
Raiton: Furiokosukeidenki [Lightning Release: Electrical Enhancer]
Rank: C
Requirements: None.
Description: This jutsu uses low voltage electric jolts that are emitted from the chakra of the user in order to amplify the damage caused by any hand to hand attack the user has made on the target by simply sending voltage currents against the nerves of the target.

Raiton: Hagane no Tsubasa[Lightning Release: Wings of Steel]
Rank: C
Requirements: Raiton-tuned weapon.
Description: The user causes a rockslide by sending a wave of electric energy upwards a cliff.

Raiton: Raikyu [Lightning Release: Lightning Ball]
Rank: C
Requirements: Raiton-tuned weapon.
Description: By gathering chakra and creating electricity, the user creates a ball of electrical energy and launches it at the enemy.

Raiton: Kougeki Boreto [Lightning Release: Offensive Bolt]
Rank: C
Requirements: Two metal projectiles.
Description: After a few hand seals the user charges his two metal projectiles, one in each hand, with electricity creating a bolt between them. The user can then throw them with the bolt in-between zapping anything that it passes through.

Raiton: Kaminari Waia- Shokku [Lightning Release: Lightning Wire Shock]
Rank: C
Requirements: Any kind of electricity-conducting wire or chain.
Description: This is a technique where the user attempts to conduct an electrical shock through a wire reaching to his target. Though this could be done at a lower rank, only this class of difficulty allows the user to create enough effect for a harmful electrical current. This jutsu does require the use of handseals.

Raiton: Dendou Underi [Lightning Release: Electric Wave]
Rank: C
Requirements: None.
Description: The user prepares for this technique with a set of handseals before attempting to send a circular planer faintly-yellow electric wave from their midsection expanding in all directions. The wave is basically to ward many enemies off, since it's painful to be touched by, because it stings many times.

B Rank Jutsus

Raiton: Enryuu Jiseitai [Lightning Release: Body of Electric Flow]
Rank: B
Requirements: None.
Description: This jutsu basically allows the user to send electical current out to anything that makes contact with them that they're not already in contact with. The electricity will hit anything not already touching them (a.k.a. your clothes, the air, and the ground). Since it's an active effort and it's a full body flow the likelihood of a person using this move and being very active themself isn't too high, and slows their movements and actions down to 40% or less.

Raiton: Ikazuchi no Kiba [Lightning Release: Thunder Fang]
Rank: B
Requirements: Raiton-tuned weapon.
Description: The user creates an electrified chakra-filled essence that rises into the clouds to activate lightning bolts that come crashing down on his desired target. The amount of chakra uses to rise to the clouds is equal to the power and damage the lightning bolts cause.

Raiton: Kaminari Shuriken [Lightning Release: Lightning Shuriken]
Rank: B
Requirement: Shuriken.
Description: The user augments the shuriken with Raiton chakra then throws it above his enemy. This will rain down sever bolts of lightning towards the opponent, opening passing over or hitting them. This technique does not require the use of handseals.

Raiton: Magunechikkute [Lightning Release: Magnetic Hands]
Rank: B
Requirements: None.
Description: A technique that does not require hand seals, the user's hand would become magnetic and they would be able to draw up silver, coins, jewelry, etc. This jutsu is powerful enough to be used to attact weapons up to as large as a fuuma shuriken to the user's hands, though there is still the danger of being cut by the weapon if the user isn't used to catching weapons in flight. A skilled user of the jutsu is able to use it to only slighlty alter the path of a projectile, making them miss the user without having to catch them. This ability does not require the use of handseals.

Raivu Waiya- [Live Wire]
Rank: B
Requirements: None.
Description: The user sends a visible line of electricity that travels along the ground from the user to an opponent, controlled by the user at a considerable speed. This gush if electricity can only travel to as far as 10 meters.

Raiton: Raizou Ikazuchi wo Utte [Lightning Release: Thunderbolt Strike]
Rank: B
Requirements: Raiton-tuned weapon.
Description: Using their weapon, the user creates several thunderbolts that cut through the ground

Raiton: Sa-ji Furasshu [Lightning Release: Surge Flash]
Rank: B
Requirements: None.
Description: Upon terminating his handseals, the user's hands begin to light up with little sparks of electricity and then once he directs a thrust at a certain direction, they shoot out several waves of lightning glints.

Raiton: Zapu Be-mu [Lightning Release: Zap Beam]
Rank: B
Requirements: Electricity-conducting weapon or Raiton-tuned weapon.
Description: The user performs a series of handseals. Wielding his weapon, the user drives it into the air towards his target emitting a beam of electricity currents with the diameter of less than a foot directly at the target.

Raiton: Gyakukyokusei no Jutsu [Lightning Release: Reverse Polarity]
Rank: B
Requirements: None
Description: This technique allows the user to shoot a ball of negatively charged particles. It is invisible but can be felt by most Raiton users. If it strikes a metal weapon or item, it blasts such weapon (and holder) back a great distance. It has a medium effective range before it dissipates into the air.

A Rank Jutsus

Gian [False Darkness]
Rank: A
Requirements: Good chakra control.
Description: After gathering a large amount of chakra into ones mouth, they open it and exhale to release a strong bolt of electricity from their mouth. This strong attack can be defended against by a powerful attack or defense.

Raiton: Go Hibana Yubi no Jutsu [Lightning Release: Five-Spark Finger Technique]
Rank: A
Requirements: None.
Description: The user creates a small ball of electricity on the tip of each finger that he can shoot out at any time he wishes, while the jutsu is active. (gets 10 shots max before having to be re-used, though if they have less then 10 finers, they only get as many shots as how many fingers they have) These balls of electricity travel very quickly and fade after traveling a range of 10 meters. Each ball is able to cause a convulsion and a light burn when they strike the target.

Raiton: Raigeki no Yoroi [Lightning Release: Lightning Armor]
Rank: A
Requirements: Raiton-tuned weapon.
Description: Rotating their weapon, the user surrounds himself with electricity which protects him by electrocuting anyone who makes contact with it.

Raiton: Rairyu no Tatsumaki [Lightning Release: Lightning Dragon Tornado]
Rank: A
Requirements: Raiton-tuned weapon.
Description: Gathering electricity onto one spot, the user spins around very quickly, forming it into the likeness into a head of a dragon. Once lightning is drawn upon his body, a spinning current will occur affecting anyone or anything in the area, temporarily trapping them in a spiral-like vortex and causing great damage. This is a fairly destructive jutsu.

Raivu Waiya-: Senkou [Live Wire: Flash]
Rank: A
Requirements: Live Wire.
Description: The user slams their palms to the ground and sends a visible line of electricity that travels along the ground from the user to an opponent, controlled by the user at a very significant speed. This gush of electricity can travel to as far as twenty meters and is hard to dodge due to its speed.

Shishinkei Shibugoretsu [Optic Nerve Disruption]
Rank: A
Requirements: None.
Description: This technique is like the full paralysis except it has to be in contact with the hand to the targets eyes and it basically screws up the nerve impulses for the target's eyes for a little while. If it's messed up or not finished it results in the target being blurry eyed for a minute or a few minutes, if done correctly then it blinds them for a little while.

S Rank Jutsus

Zenshinfuzui [Total Paralysis]
Rank: S (Kinjutsu)
Requirements: None.
Description: Total paralysis is where you focus enough electrical current into the central nervous system of the target's body that it makes a complete nerve shutdown, making the target limp as a rag doll. However since this requires an exact jolt and exact location it means the user has a much smaller target to aim for, and must be very close. So, in other words, using this on a person requires that the user make a connection with their hand and the top or backside of the target’s head.

Hyouton: Koori Saiku [Ice Release: Ice Trick]
Rank: E
Requirements: Cold Temperature.
Description: After forming a few handseals and concentrating chakra in the users finger tips the user touches someone with their cold fingers and releases the chakra in their finger tips. This leaves the opponent with a cold feeling that runs down their spine.

Hyouton: Hyoushou no Sousaku [Ice Release: Ice Floor Creation]
Rank: D
Requirements: Wet surface.
Description: The user performs a few handseals, causing a small strip of ground to become icy and slick. This is often used to counter a charging enemy by causing the ground beneath them to become slippery and cause them to fall.

Hyouton: Kaze Tsumetai [Ice Release: Icy Wind]
Rank: D
Requirements: Ice Cubes.
Description: First, the user takes a few cubes of ice and crunches them in their mouth. The user then does a few handseals to amplify the cold emitted by the crushed ice and blows it out in a very cold gust of wind

Hyouton: Koori no Hahen [Ice Release: Ice Shard]
Rank: D
Requirements: Coldness in the air and water.
Description: After two handseals the user creates a single small shard and throws at target, however it's near useless beyond a range of 5 meters, making it a weapon to surprise the foe then a real threat, which makes it most effective against unprotected parts of the body.

Hyouton: Supurinta- Se [Ice Release: Splinter Torrent]
Rank: D
Requirements: None.
Description: The user performs a few handseals, causing Hyouton chakra to accumulate in their mouth. Right afterwards, the user can exhale and shoot a torrent of small ice sharts. Though harmless, the attack can be very frustrating from the successive stinging.

Yukidama [Snow Ball]
Rank: D
Requirements: None.
Description: The user goes through a few handseals and then gathers his palms together. Within his held grips, the user is capable of creating a snow ball that he can shoot at an opponent.

Suno- Fure-ku Sankaku [Snow Flake Sensation]
Rank: D
Requirements: None.
Description: After forming a few handseals and concentrating chakra, the user spins around their axis once or twice inducing the water vapor in the atmosphere to freeze and turn into snow flakes. As a result, the user gets an aura of continuously regenerating snow that puzzles the opponent, or give the user charm and even allow the user to disappear out of sight if fast movement is performed. This jutsu would be only draining for a student to keep for a long while.

Hyouton: Kowareyasui Koori [Ice Release: Fragile Ice]
Rank: D
Requirements: Target standing on frozen surface of a water body.
Description: The user flashes through quick handseals and then places their palms on the frozen surface of a lake or a pond. Afterwards, the user manipulates the ice to melt most of it making it very fragile to stand on. As a result, any movement by the target or any slight impact to the ice will shatter it to pieces and cause whoever standing on it to sink into the frigid water.

Hyouton: Hyoutenka no Sutingu [Ice Release: Subzero Sting]
Rank: D
Requirements: A water source.
Description: The user does a few handseals before he fills his gathered palms with water. The user's chakra will then cool the water freezing degrees very close to 0 Celsius. The user himself won't suffer the extreme coldness, but once he decides to squirt his handful of liquid on someone, they will by stung by the pain of the extremely-cold water touching them.

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6 Re: Kouzaku Nanshito {WIP} on Fri Sep 04, 2009 6:25 pm

Caranore

avatar
Raikage/Kaguya Leader/ Negative Shichibi Holder/ Wind God
And More Jutsu:

Spoiler:
C Rank Jutsus

Koori Bunshin no Jutsu [Ice Clone Technique]
Rank: C
Requirements: None.
Description: This is a Ninjutsu technique that utilizes ice to create a Bunshin clone. Unlike a normal Bunshin, the Koori Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into falling shards of ice.

* Special Notes *
- Each bunshin takes 1/10 of your chakra pool to make.
- Training to halve chakra consumption results in you being able to choose between giving it 1/20 to 1/10 of your chakra.
- Bunshin can only travel a moderate distance from the user
- Bunshin have 1/10 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc.
- Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows, so long as the jutsu maintains contact with the elemental clone through the whole time. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed.
- Will disperse after a single hit or upon the user's command.
Hyouton: Otaki Arashi [Ice Release: Cascading Storm Technique]
Rank: C
Requirements: None
Description: After performing a series of handseals, the user can create a swirling tornado of cutting shards of ice around him. It spins at an intense speed delivering a flurry of slashes. It is useful for dealing with multiple enemies at once or a possible escape technique.

Hyouton: Hisanyuki no Jutsu [Ice Release: Flying Snow]
Rank: C
Requirements: None
Description: The user creates a large ball of tightly compacted snow. It is then launched as a shooting bolt of ice after it is carefully aimed at a user. Although it is fast, its path is linear in direction and can be avoided if noticed in time.

Hyouton: Daburu no Kouri Shuriken [Ice Release: Double Ice Shuriken]
Rank: C
Requirements: None.
Description: The user's hands gather to finish a few handseals quickly. Afterwards, the user extends their arms to their fullest and to the back farther and farther. At the palms of the user, and away from the opponent's sight, two ice shurikens start to form and even slowly spin. The user then violently pushes both arms ahead, possibly crossing them, flinging the two shurikens at the opponent. The shurikens are light and thinner than normal shurikens, but that only gives them more speed and more pain-inflection due to being sharp and cold.

Hyouton: Kouri Senbon [Ice Release: Ice Needles]
Rank: C
Requirements: None.
Description: As soon as the user finishes handseals for this jutsu, they make fists and hold their arms crossed against their chest. Gradually, three ice senbons will form in each grip between the fingers. The user can then use his newly-generated senbons as throwing weapons or in close-combat, notably more efficiently than normal senbons in terms of speed, piercing and hardness. The melting of the needles can be prevented by Hyouaton chakra.

Yuki no Te [Snow Hand]
Rank: C
Requirements: Snow.
Description: The user's handseals for this jutsu allows him to use his chakra to form a hand from the surrounding white snow in front of him. The hand is quite large, perhaps as big as the user themselves, and it will imitate the user's dominant hand's movements by the inch. Also, this jutsu is quite draining to keep the hand formed and solid.

Yuki no Nami [Snow Waves]
Rank: C
Requirements: Snow.
Description: After doing handseals, the user's palms will manipulate the snow to create multiple waves that will rise and ram into the target forcefully.

Dai Yukidama [Great Snow Ball]
Rank: C
Requirements: Snow.
Description: This jutsu is best performed at a hillside covered with snow. The user will use his handseals to stimulate a small snow ball into rolling and getting bigger and bigger. The ball then, as large is it becomes, will roll at high velocity at the target crashing into them and overwhelming them with its momentum as they become buried under snow. This jutsu can be less efficiently executed in a flat landscape, though it can be enhanced by the user's physical strength or Fuuton ninjutsu for example.

Hyouton: Aisu Kyu-bu [Ice Release: Ice Cube]
Rank: C
Requirements: None.
Description: The user will first use handseals, and then he will extend his open palms and create a big ice cube. This cube can be approximately as tall as the user. This cube can then be used to block an attack or assault an enemy by means of throwing or pushing it.

B Rank Jutsus

Hyouton: Hayai Aisu [Ice Release: Swift Ice]
Rank: B
Requirements: Water.
Description: The user would blow onto water to freeze it. This would work well on an opponent who is soaked in water.

Hyouton: Hie Kaze [Ice release: Chilling Wind Technique]
Rank: B
Requirements: None.
Description: By concentrating and molding chakra via handseals one can begin to draw upon the heat in the surrounding area and slowly begin to cool the temperature. At first the wind begin to chill, then the water slowly begins to freeze, and any rain turns to snow, and continues to get colder as long as the jutsu is held. Even if it is interrupted it could take up to an hour to a day to return the surrounding area to its former climate.

Hyouton: Hyouchuujou [Ice Release: Ice Spiking Columns]
Rank: B
Requirements: None.
Description: The user draws upon water from the water table beneath the ground they are on. When it rises up to surface level it is formed into several spikes of water that are then frozen and forced through the soil at their target .

Hyouton: Hyouheki [Ice Release: Ice Wall]
Rank: B
Requirements: None.
Description: The user's action to create handseals will allow them to create a wall of ice to stand in the way of an attack. the wall is a couple of feet thick, and thus, is quite strong. Nonetheless, a strong or concentrated attack could be able to crack through it. The user has the option of making the wall dense to block sight beyond it, or making it as clear as an ice cube.

Hyoton: Tsubame Fubuki [Ice Release: Swallow Snow Storm]
Rank: B
Requirements: None.
Description: The user launches a bunch of ice needles that are in the shape of mini-swallows. These needles can change direction in the air.

Hyourou no Jutsu [Ice Prison Technique]
Rank: B
Requirements: None.
Description: After forming the needed handseals, the user will touch the ground, causing columns of ice to rise from the ground at their foe. If caught, the ice will rise up around the target and imprison them.

Hyouton: Saido Suwaipu [Ice Release: Side-Swipe]
Rank: B
Requirements: None
Description: Thrusting their hand out, the user creates a long, thin line of ice, sharp on one side. The user then swipes their arm horizontally, the line of ice flying off at the end of the movement.

Hyouton: Ryuusou [Ice Release: Dragon Frost]
Rank: B
Requirements: None
Description: Gesturing with his hands after the completion of handseals, a small group of big piercing ice spikes forms aerially around him and shoot at the target desired.

Hyouton: Hyoushou Hi [Ice Release: Ice Crystal Hail]
Rank: B
Requirements: None.
Description: The user's preparations of a long chain of handseals will then allow them to raise their hands to the sky and call upon a hail of rhomboidal ice crystal against their target. The hail will be quite ferocious and harmful due to the crystals weight and momentum of falling. Moreover, the hail is uncontrolled by the user, so it can harm them as well.


A Rank Jutsus

Hyoton: Akaka Hachure [Ice Release: One-Horned White Whale]
Rank: A
Requirements: Nearby ice.
Description: The user creates a large one-horned whale out of the ice nearby that is shot at the opponent, crashing down on top of them with its massive body. This jutsu has a great deal of force behind it, able to knock even the largest summons or strongest of shinobi aside, but as a downside takes up a lot of chakra.

Hyouton: Enbu no Buttobasu Touketsu [Ice Release: Full Frozen Waltz]
Rank: A
Requirements: Very Good Agility.
Description: To perform this attack the user must be capable of incredible agility and maneuverability. The user first attacks by grabbing hold of the opponent’s wrist, pulling the opponent’s arm toward them. They quickly thrust their outer most foot against the footing of the adversary, knocking them off balance, slams their free fist into their opponent’s stomach, knocking them upward. They then make a Hyou Bunshin which leaps after the enemy, while the user follows in the shadow of it. The Hyou Bunshin then swings at the enemy but instead of hitting them shatters into ice shards that continue past the enemy. The user then thrusts the shards into the opponent’s back, injuring them and sending them towards the user. Then they grasp the enemy and spin back, sending the target toward the ground, making them hit the ground with their back first. Finally the user gathers ice around their heel as they do a front flip while they fall back to the ground, slamming the ice covered heel into the enemy’s chest.

Hyoton: Haryu Muuko [Ice Release: Piercing Dragon Fierce Tiger]
Rank: A
Requirements: Near-by Ice.
Description: A Hyoton (Ice element) jutsu where the user creates a large tiger out of nearby ice. Due to being so cold, it can freeze nearby water around it while attacking its target. It resembles an ice version of Suiton: Suiryūdan no Jutsu, and its hand seals are tiger, bird, boar, then followed by dog.

Hyouton: Hyougen [Ice Release: Ice Field]
Rank: A
Requirements: None.
Description: A ninjutsu that creates a field of ice that is emitted outward, causing the surrounding area to be covered in a frost that quickly becomes pure ice. This is a very powerful technique which is mostly considered forbidden due to its destructive capacity.

Hyoton: Rogan Nadare no Jutsu [Ice Release: Wolf Fang Avalanche Technique]
Rank: A
Requirements: Surrounding Snow.
Description: The user creates an avalanche of wolves made of snow that run towards the opponent to attack. This attack is able to cause opponents who hit by it to be sucked underneath, and potentially drown, making it very dangerous. As a trade of, it has a large chakra cost.

Touketsu Yaiba no Arashi [Frozen Blade Storm]
Rank: A
Requirements: Water Manipulation Technique.
description: To initiate this attack, one must be able to manipulate water. By performing a few seals, the user begins to take a section of water and shape it into a blade, then turning it into ice. The more chakra used and the higher the skills, the more ice/blades can be made. Once the blade is fashioned it can then be launched at the selected targets, from many directions, all controlled by the users chakra, but this take a lot of concentration, and even still, has somewhat poor accuracy, which is only made up for, by creating multiple blades at once.

Yukitama Hougeki no Jutsu [Snowball Bombardment Technique]
Rank: A
Requirements: Nearby source of snow.
Description: The user concentrates their chakra into the snow, causing balls of snow to form and rapidly fire at a target. These balls are nearly as dense as stone, making them very solid, and they are all about the size of baseballs. Because of how quickly the balls are moving, they each do a fair amount of damage on impact. The more chakra used and snow available, the more snowballs produced.

Hyouton: Moufubuki - Hyouga no Buriza-do [Ice Release: Furious Snowstorm - Hyouga's Blizzard]
Rank: S
Requirements: None.
Description: The user will first finish a long sequence of handseals. Afterwards, The user's eyes will glow white as they summon upon a great and furious snowstorm that can obstruct an army and keep them struggling for a long time.

Name: Raiton: Static Rasengan
Range: Close to far
Rank: S
Element: Lightning
Description: When this rasengan collides with a target a static field erupts and drags all organic material into the expanding rasengan in the middle everything within five feet in any direction of the rasengan is caught in the static field. can be thrown or hand wielded



Last edited by Caranore on Sun Sep 06, 2009 1:49 pm; edited 1 time in total

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7 Re: Kouzaku Nanshito {WIP} on Fri Sep 04, 2009 8:19 pm

damn think you have enough ninjutsu? anyway they ninjutsu are fine so approved whenever you finish history

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8 Re: Kouzaku Nanshito {WIP} on Fri Sep 04, 2009 8:29 pm

Caranore

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Raikage/Kaguya Leader/ Negative Shichibi Holder/ Wind God
>.< I HATE history

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